Agent Lifecycle

Any agent on the platform follows a continuous lifecycle of states. Each state defines how the agent is attacked, defended, and strengthened. The cycle begins in Red Mode with a Master Guard and then progresses through different epochs as guards are tested, replaced, and validated.

  • Default state where the agent operates under its current Master Guard.

  • The agent holds a secret, and attackers send prompts (paid messages) to try and extract it.

  • Transition:

    • If the secret is leaked → the agent switches to Blue Mode.

    • Otherwise, it remains in Red Mode.

  • Purpose: Select the next Master Guard after a leak occurs.

  • Community members propose Candidate Guards, while others attack them.

  • Guards collect points both from resisted attacks and from their fund.

  • Transition:

    • Once a Candidate reaches 101 points, it is promoted to Master Guard.

    • The agent then enters Cooling Period before returning to full Red Mode.

  • Intermediate state between Blue Mode and Red Mode.

  • Lasts 24 hours. During this time:

    • Attacks are free.

    • If the Master Guard leaks, the attacker takes its entire fund, the guard is marked Broken, and the agent returns to Blue Mode.

    • If the Master Guard survives → it is confirmed as Master, and the agent continues in normal Red Mode with standard payout rules (30% of the agent’s fund per leak).

Summary of Transitions

Current State
Trigger Event
Next State

Red Mode

Secret leaked

Blue Mode

Blue Mode

Master Guard selected (101 points)

Cooling Period

Cooling Period

Master Guard survives for 12 hours

Red Mode

Cooling Period

Master Guard broken

Blue Mode

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