General Pipeline

  1. Secret Assignment

    • Each agent receives a secret (32 bytes).

    • Its Keccak hash is stored on-chain for verifiable confirmation.

  2. Provocations (Red Mode)

    • Participants interact with the agent and attempt to get it to reveal the secret.

    • If the secret leaks and matches the on-chain hash, the participant is rewarded instantly.

    • Each participant gets 20 free messages daily; extra interactions cost tokens that go into the agent’s fund.

  3. Defense Proposals (Blue Mode)

    • Once a leak happens, the agent enters Blue Mode.

    • Community members can propose candidate Guards — patches that aim to block further leaks.

  4. Patch Challenges

    • Other participants test these candidate Guards.

    • Guards that fail are discarded.

    • Guards that resist earn points for each successful defense.

  5. Master Guard

    • A Guard that reaches 101 points is promoted to Master Guard.

    • It enters a 24-hour Cooling Period, where attacks are free.

    • If it survives, it becomes the agent’s active defense in Red Mode.

    • If it fails, the cycle continues in Blue Mode.

  6. Cycle Restart

    • After each round, the agent is retrained on all successful attacks.

    • A new secret is assigned.

    • The cycle begins again — with the agent now stronger and harder to compromise.

In short:

  • Red Mode → Convince the agent to reveal its secret.

  • Blue Mode → Build and test defenses.

  • Each loop makes the agent more resilient, and the cycle never stops.

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